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Haiwei Hou
Haiwei Hou
info@doomwood.ca
Vancouver, Canada

Summary

Haiwei is a Vancouver, BC based 2D/3D Visual Storyteller. She has worked as a concept artist for many companies around the world.

She enjoys helping team members solve the client’s problems visually, taking the initial design to the next level. She also loves storytelling and always gets fascinated by the potential of new media.

When she's not drawing or collecting references, you might see her enjoying the beautiful afternoon in a café close to the beach when the weather is nice.

She's the founder of DOOMWOOD Digital Media Inc.
http://doomwood.ca/

She doesn't take commissions for personal projects. If you are interested in working with her for professional industry projects, please email: info@doomwood.ca

Skills

Art DirectionIllustrationCharacter DesignComic Art3D generalist

Software proficiency

Blender
Blender
Maya
Maya
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Unreal Engine
Unreal Engine

Productions

    • Video Game
      Gears of War 4
    • Year
      2016
    • Role
      3D Marketing Artist
    • Company
      The Coalition Studio - Microsoft through Aquent

Experience

  • Founder | Creative Director at DOOMWOOD Digital Media Inc.
    Vancouver, Canada
    July 2017 - Present

    - Injecting beauty into the world using both 2D and 3D skills for many companies around the globe

    - Using digital media to summon our client’s vision into reality. Combining art and technology, we bring the best of both worlds onto the table

  • Art Mentor for Game Design program at Vancouver Film School
    Vancouver, Canada
    January 2018 - Present

    - Helping student improving their game project from an artistic perspective

    - Changing their ways to approach visual storytelling

    - Providing insightful advise on career choices in the gaming industry

  • 3D Marketing Artist at The Coalition Studio
    Vancouver, Canada
    January 2016 - June 2018

    • Produce marketing quality renders and screenshots for print and digital

    • Is customer service focused, and able to accept feedback from multiple key stakeholders

    • Partners well with people outside their discipline including Production and Marketing

    • Able to work well under deadline

    • Willing and able to learn new tools and software to achieve desired deliverables

    • Self-motivated, problem solver that works well in a collaborative and fast-paced environment

  • Senior Artist at The Sequence Group
    Vancouver, Canada
    April 2015 - September 2015

    - Work closely with the art lead and 3D technical artist on a AAA game cinematic project

    - Crafting 2D concept and texture for character, background and assets

    - Zbrush character modelling and texturing in Mari

  • Concept Artist at Roadhouse Interactive
    Vancouver, Canada
    October 2014 - March 2015

    - Work closely with the Game Director and product designer to determine the look for the game

    - Game concepts, Character designs, Illustration for game splash screens, Game design bible, Storyboards

  • Freelance Illustrator at Applibot Inc.
    Tokyo, Japan
    October 2012 - October 2013

    Design and paint characters for magic card game: Legend of the Cryptids.